Object of the Game
Capture your opponent’s Castle.
Each player places 3 Shield pieces and a Castle in front of them, leaving room in the center for the battlefield and additional pieces. Players place their Dragon piece on top of their Castle behind their Shield defenses. Dragon automatically comes into play when players last Shield has been removed from the battlefield by opponent.
Each “Ro-Battle-Bo” throw winner starts by adding a Helmet to their side of the battlefield.
Helmets are the only pieces that can be directly added to the battlefield and are used to upgrade to your Sword and Dragon pieces (see Upgrading Pieces chart).
Player is able to attack his opponent only when he/she has upgraded to a Sword or Dragon piece.
Players are only able to upgrade to a Sword as the Dragon piece is locked behind their Shields until able to be played.
- Sword - able to perform one attack action against opponent.
- Remove a green Helmet off the battlefield. Helmets do not play the red side in this game.
- Flip a green Shield or Sword to red.
- Remove a red Shield off the battle field.
- Downgrade a red Sword to green Helmet.
Players can attack opponent’s Shields or Castle without first clearing opponent’s other pieces off the battlefield. Dragons make two attack actions on either the same piece or on two separate pieces.
When you win a Ro Battle Bo throw, player is able to flip any red Helmet, Sword back to green. This counts as the players move. Shields cannot be repaired or added in this game. Dragons cannot be added back into the game once they have been removed.
Winning the Game
Once all your opponent’s Shield pieces and Dragon have been removed, capture the Castle by winning the final “Ro Battle Bo”.
Celebrate with a dance, cheer or fist pump but remember to be a good sport and always accept a request from your opponent to play again.
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